![]() ![]() 9) Repeat #5-8 on all graphic files that need their colors fixed. 8) Save your new file with the corrected palette. Make sure 'Match pixels with colors' is checked, it's on the left side. The one on the left is the source palette (form step #4) and the one on the right is your target palette (the graphic your editing). Find and select your saved palette file from Step #4. Click on 'File' and select 'Import from File'. 6) In the same palette window open the palette menu and click on 'Load Palette'. 5) Open the graphic that needs the new palette in graphicsgale. Click 'Save Palette' and save your palette to a file somewhere. If it isn't visible open it under View->Palette 4) In the palette window there's an arrow facing down and a line below the colors on the left hand side. 3) Go to the palette window that has all the colors the image has available to it. 2) Open the system.bmp you're using in your game. It doesn't work well and distorts images.) I'm trying to change the color palate to 256 and make it THE SAME as that last picture I showed but how please helpġ) Download Graphicsgale. Both GG and Gimp are free to use, and you can also use. ![]() ![]() Just choose how many colours to add/remove from one of the menus (I'm unfamiliar with both since I use PSP, but the principal is the same so just find a tutorial online for it. ![]() are you trying to get the palette itself or the colour restrictions? If the colour restrictions you can easily to that in a good image editor like gimp or graphics gale. I'm unsure of what size 95 allows though. For instance, 2k/3 only allow up to 24x32 sized sprites to be used. Each engine has different sized sprites allowed. Also, it may be that 95 won't allow for the size difference you want. I've already told you this in the previous topic you made about this.To change them to BMP (who would ever want to?) open them in an image editor and use the save-as function to do so. It doesn't work well and distorts images.) author=Liberty Do NOT double post. ![]()
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February 2023
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